Served an online, elementary school level curriculum to students through the video game Minecraft.
- Lead development of two full-stack education software suites for use by teachers with support for over 2,500 students.
- Interacted with hundreds of students to gain insight into development requirements producing over ten customized applications to improve the learning experience.
- Decreased adminstration effort by over 90% and increased the maximum students per semester by a factor of ten from 200 to over 2,500.